POWDR

A GPU-ACCELERATED PARTICLE SANDBOX Experiment with a deeply interactive world of powders, liquids, gases, heat, pressure, combustion, and destruction. Simulate up to 1 MILLION PARTICLES (performance dependent on varying computer hardware) SIMULATE DYNAMIC FLUIDS Flood the world with water, oil, acid, nitro, molten materials, and more. BUILD WORLDS ONE PARTICLE AT A TIME Pour shifting landscapes of sand, soil, stone, snow, and other granular materials. CREATE DYNAMIC LIFE Grow forests from individual seeds and populate your world with autonomous stickmen. They explore the environment, react to danger, gather resources, and work together to construct procedural buildings and settlements. BUILD, BURN, AND DESTROY Test the limits with fire, volatile materials, and environmental forces. UNLEASH TOTAL DESTRUCTION Launch explosive and kinetic missiles, call down orbital beams, detonate nuclear weapons, or create a growing black hole that tears the surrounding world apart. FEATURES GPU-accelerated simulation with a maximum of 1,000,000 active particles Unlocked framerate More than 40 powders, liquids, gases, solids, molten materials, plasma, fire, and more Heat, pressure, combustion, phase changes, and material reactions Dynamic forces, vortices, attractors, and repulsors Autonomous stickmen with exploration and construction behavior Procedurally generated houses, towers, wells, bridges, windmills, and other structures Destructive weapons including missiles, nuclear strikes, orbital beams, and black holes Growing vegetation and reactive environments Day-and-night cycle Scene saving and loading Multiple simulation and performance settings